Foresight + Research + Innovation (FRI) Full-time 12-month Paid Internship, London


Opportunity – Artists Call Out


2 x PhD studentship in design/HCI for Internet of Things

The University of Dundee welcomes applications for two PhD studentships in design/HCI for the Internet of Things, based in Duncan of Jordanstone College of Art and Design. The deadline for applications is March 24th.

These students will form part of a growing research agenda around the design of open and people-centred IoT. Both PhDs will have opportunities to collaborate with Mozilla Foundation through their Open IoT Studio, in which Dundee plays a leading role.

The two studentships available are as follows:

– Engaging Communities through Meaningful Connected Objects

– DIY in the Connected Home

The posts would be suitable for applicants with backgrounds in computer science, HCI, interaction design or product design, but we also welcome applicants from different backgrounds.

The studentships are fully funded for 3.5 years and are expected begin around October 2017

SD&IF Reading List: Stochastic Systems

SD&IF Reading List: Stochastic Systems


The cultural nature of risk: Can there be an anthropology of uncertainty? Asa Boholm (Journal article)


Speculative Everything. Anthony Dunne and Fiona Raby (Book).


Uncertainty and the Use of Magic. Richard B Felson and George Gmelch (Journal article)


Introduction to Infrastructure Fiction. Paul Graham Raven (Talk)


A Cyborg Manifesto. Donna Haraway (Essay)


Strange Weather: Fiction and Climate Change. Min Hyoung Son (Essay)


Diegetic Prototypes and the Role of Popular Films in Generating Real-world Technological Development. David Kirby (Journal article)


Postcards from the Futch. Joanne McNeil (Essay)


Seeing Like a State. James C Scott (Book)


Hope In The Dark. Rebecca Solnit (Book)


Flat-pack Futures. Scott Smith (Talk)


Satellite Applications Catapult – Job Vacancies

Job Vacancies

Spectacle, Speculation, Spam from Alan Warburton via @golan

Richard Barbrook: Cities and Technological Sovereignty 7 – The Digital Democracy Manifesto

Watch: Critical Digital #6. Yosuke Ushigome : Takram London

Yosuke Ushigome / Takram London Talk Tonight!!


Help GDS – @gdsteam – plan a day for students interested in design and the public sector.

screenshot-2016-11-02-11-05-37Details: here.

UAL: Creative Enterprise Week

14 – 18 November 2016 Across University of the Arts London.

Creative Enterprise Week is a series of events, talks and activities to help you turn your creative ideas into reality. Whether you want to launch your freelance career, social enterprise, artistic practice or digital startup, we want to see you! Events are free for UAL students, staff and alumni.

Book events at:

UAL Futures Talks: #5 Radical Collaboration

When: Wednesday 16th November
Where: Lecture Theatre B, London College of Communication, SE1 6SB
Time: 6-9pm
Part of: UAL Creative Enterprise Week

Booking required, booking link and further info here.

Interface Imaginaries

Visit to book your ticket.

The interface has emerged as a key site of cultural practice and research with the expansion of digital devices and networked media into everyday life. Often the responsibility of designers and software developers, the work of designing interfaces poses questions about what kinds of human experience are possible or desirable? In the design of interfaces, what kinds of subjectivities are constructed?

In this talk James Ash will present an account of interfaces that goes beyond a focus on media, design or representation but instead starts with an exploration of what happens in the mediation between bodies, technologies and practices. His research draws on the design of digital games as a particular kind of interface.

James Ash is a Senior Lecturer in Media and Cultural Studies at Newcastle University. His work investigates the cultures, economies and politics of digital interfaces. He is author of The Interface Envelope: Gaming, Technology, Power (2015, Bloomsbury Press) and has published a range of articles on technology, interface design and games in journals including Theory, Culture and Society, Body and Society and Environment and Planning D: Society and Space. @ash_ecotechnics

Betti Marenko leads the Contextual Studies element on BA Product Design at Central Saint Martins. Her research is at the intersection of design, philosophy, human-machine interaction and digital materiality to inform a context-driven approach to design, always investigated as part of wider ecologies of practices, processes and behaviors. Betti is the co-editor of Deleuze and Design, Edinburgh University Press (2015) and the author of essays on design theory, digital materiality, affect and animism.

Design School Lecture Series


Lecture Series-5

KNOW IT WALL – New positions

Know it Wall (KiW) is a new public engagement website, based at UCL and Imperial College London, that aims to popularise academic research across all disciplines, from arts to sciences. KiW takes 1000-word texts that academics write, edits them and turns them into short audio- and video-documentaries.

As a result of having won Jisc’s education technology competition and released its first video-documentary, KiW is looking to expand all its teams and has a number of new positions in each of them. All the positions are voluntary (no one at KiW receives a salary).


Designers (including UX designers): These roles involve designing new features that will appear on the website, with a focus on UX through user testing. These features range from improving UX on the website (for example, a feature to navigate easily between episodes) to designing how users can interact with our episodes through annotations. Including a link to recent work, or a portfolio, in the application is desirable but not required. Programming skills are useful but not at all necessary.

Programmers: These roles involve coding up features following design specifications. These features range from improving the UX on the website to working on annotation software. The tools KiW uses include Flask (Python), DigitalOcean, jQuery, Bootstrap, and annotator.js. KiW also plans to use software by that would allow users to annotate third party content through a browser extension, as well as work on data visualisation (possibly using a library like D3). The codebase for KiW can be found on Github. In short, applicants should enjoy writing in Python and Javascript.

Those interested in any of these positions should e-mail Miguel Dos Santos – specifying the role/s they are applying for, attaching a CV and, if the role so requires, links to recent work or a portfolio – at

For more opportunities to join KiW – in text editing, narration and marketing – visit:

Social Media Data: What’s the use – Panel Discussion at the British Library


This panel discussion at the British Library might be interesting for some of you…


Video report from our Speculative and Critical Design Summer School 2016 @LCCLondon #LCCSummerSchool

Video report from our Speculative and Critical Design Summer School 2016 hosted by Ben Stopher & Tobias Revell.

Future Innovators Summit – Ars Electronica

Screen Shot 2016-07-27 at 9.23.19 AM

This Future Innovators Summit might be of interest to some of you?


Nicolas Nova’s – @nicolasnova – talk on design fiction and @nearfuturelab at our SCD Summer School 2016

Nicolas Nova’s talk on his practice at Near Future Laboratory at Speculative and Critical Design Summer School 2016 hosted by Ben Stopher & Tobias Revell.

Dr Georgina Voss’ – @gvoss – talk for SCD Summer School 2016

Georgina Voss’ talk on imaginaries and expectations at Speculative and Critical Design Summer School 2016 hosted by Ben Stopher & Tobias Revell.