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The interface has emerged as a key site of cultural practice and research with the expansion of digital devices and networked media into everyday life. Often the responsibility of designers and software developers, the work of designing interfaces poses questions about what kinds of human experience are possible or desirable? In the design of interfaces, what kinds of subjectivities are constructed?
In this talk James Ash will present an account of interfaces that goes beyond a focus on media, design or representation but instead starts with an exploration of what happens in the mediation between bodies, technologies and practices. His research draws on the design of digital games as a particular kind of interface.
James Ash is a Senior Lecturer in Media and Cultural Studies at Newcastle University. His work investigates the cultures, economies and politics of digital interfaces. He is author of The Interface Envelope: Gaming, Technology, Power (2015, Bloomsbury Press) and has published a range of articles on technology, interface design and games in journals including Theory, Culture and Society, Body and Society and Environment and Planning D: Society and Space. @ash_ecotechnics
Betti Marenko leads the Contextual Studies element on BA Product Design at Central Saint Martins. Her research is at the intersection of design, philosophy, human-machine interaction and digital materiality to inform a context-driven approach to design, always investigated as part of wider ecologies of practices, processes and behaviors. Betti is the co-editor of Deleuze and Design, Edinburgh University Press (2015) and the author of essays on design theory, digital materiality, affect and animism.